Images, symbols, movie clips... it was all starting to bleed together until I realized that each individual graphic state served its own purpose. A movie clip can work as a button, a symbol can be dynamically altered and an image is used for graphic appeal. Part of the reason in my choice of subject for this class was the various design elements I already had on hand. As it turned out, having these already in place allowed me to focus more on their interactive properties and determining fairly early on what role each would play in the final product.
This course had ten assignments, including a final project (unit 10):
In addition to the ten assignments for the class, there were three
multimedia projects that I completed from the textbook: